

#ifndef UC_GEPENT3D_H
#define UC_GEPENT3D_H

#include "zadesk.h"
#include "zgeent3d.h"
#pragma pack (push, 8)

class
GE_DLLEXPIMPORT
UcGePointEnt3d : public UcGeEntity3d
{
public:

    UcGePoint3d     point3d     () const;

    operator        UcGePoint3d () const;

    UcGePointEnt3d& operator =  (const UcGePointEnt3d& pnt);

protected:
    UcGePointEnt3d ();
    UcGePointEnt3d (const UcGePointEnt3d&);
};

#pragma pack (pop)
#endif
